General Notes
We've got more information and patch notes on the Coloniser Playtesting Event, but we're happy to announce we released our August Playtesting V4 build a few days ago. I won't go as detailed here as I did in the Playtesting thread, but our last two updates have been primarily a big array of bug fixes and minor quality of life improvements.
Thank You
We really appreciate those who've taken time to join the Playtest and provide feedback. We've already gotten lots of very helpful commentary and significant portions of it are already in our pipeline. Some of the adjustments are already live (on the balance side), but much of it will arrive later this month.
Upcoming Item
We're running two servers on this weeks playtesting session, but if we cap it out we'll look to expand to three or four this upcoming Friday. I'm hopeful those will roll out with some adjustments to our server settings that will allow for much quicker connection times as well.
Take care and be well!